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Character Concepts of “Unscripted”

These are the character concepts I made for the game “Unscripted”. In this project I was given the chance to create a lifelike variety of humans of various ages, body shapes, and races. This made the work very enjoyable and creative, and often anatomically challenging in the most delightful way.
The base models were created in Character Creator, and additional details and features were sculpted in ZBrush. I also tinkered with the textures quite a bit. The images were rendered with Iray.