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Feri Zsolnai
Feri Zsolnai
Art Director, Mentor
Glasgow, United Kingdom

Summary

I am an art director, with over two decades of experience as a 3D generalist, and as an Adobe certified graphic designer. I am a tried-and-true team leader, having managed art teams of different sizes (most of them I built up from scratch). My skillset also includes pipeline development and project management.

I have a long history with professional graphic design, and a parallel history with 3D graphics (the latter mostly in the video game industry). I started out with LightWave, but switched to working with Maya in 2001, as a 3D generalist. Had a brief affair with 3dsmax in 2005 (animation only), but it seems I'm stuck with Maya and Zbrush. And the Substance Suite. And the Adobe Creative Cloud. And Reallusion apps. And then some. :)

I represent a team of 3D artists (with various specialisations) whom I was leading when working on "Unscripted". If you'd like to hire us, the team at Tentacle Works Ltd. is available.

As an experienced tutor and mentor, I have been teaching various subjects within the computer graphics field since 2003. Go check out my business website at https://257designstudio.com.

In my free time, I produce music. Feel free to explore that at https://bnd.link/zsolnai.

Skills

Art DirectionEnvironment DesignWeb DesignCharacter ModelingCreature ModelingDigital SculptingHard Surface ModelingLow-poly ModelingTexturingUV MappingUI DesignPre-vizRetopologyCreature DesignHigh-poly ModelingGraphic DesignPrint DesignTeam ManagementPipeline DevelopmentUX DesignBrandingEditorialTrainingPrepressMentoring

Software proficiency

Maya
Maya
Arnold
Arnold
ZBrush
ZBrush
Illustrator
Illustrator
Photoshop
Photoshop
InDesign
InDesign
Adobe XD
Adobe XD
Premiere
Premiere
Substance 3D Painter
Substance 3D Painter
Substance 3D Sampler
Substance 3D Sampler
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Character Creator
Character Creator
Omniverse
Omniverse
DaVinci Resolve
DaVinci Resolve
iClone
iClone
Acrobat
Acrobat

Productions

    • Video Game
      Unscripted
    • Year
      2023
    • Role
      Head of Art / Pr. Character Artist
    • Company
      CrimsonSky
    • Video Game
      Jaws Unleashed
    • Year
      2006
    • Role
      3D Artist
    • Company
      Appaloosa Interactive
    • Video Game
      Rebels: Prison Escape
    • Year
      2003
    • Role
      3D Artist
    • Company
      Philos Labs.

Experience

  • Founder / Director at Tentacle Works Ltd.
    Glasgow, United Kingdom
    August 2023 - Present

  • Head of Art / Principal Character Artist at CrimsonSky Ltd.
    Glasgow, United Kingdom
    November 2021 - July 2023

    Art direction. Management of a team of 15 artists. Pipeline development. Project and production management. Character design.

  • Art Director / Mentor at 25/7 Design Studio
    Glasgow, United Kingdom
    October 2014 - Present

    Professional mentoring and tutoring: the graphic design masterclass and four kinds of 3D graphics mentorships. Course development. Project-based art direction.

  • Technical Director / Lead Artist at UmbraLabs
    Budapest, Hungary
    April 2011 - August 2012

    Art direction. Pipeline development. Project management. Leading a team of 3D artists. Character design.

  • Autodesk Maya / Adobe Print Design Instructor at Mesharray Digital School
    Budapest, Hungary
    September 2008 - June 2009

  • Cutscene Artist at Appaloosa Interactive
    Budapest, Hungary
    April 2005 - August 2006

  • Environment Artist at Philos Labs.
    Budapest, Hungary
    April 2000 - August 2003