I am an art director, with over two decades of experience as a 3D generalist, and as an Adobe certified graphic designer. I am a tried-and-true team leader, having managed art teams of different sizes (most of them I built up from scratch). My skillset also includes pipeline development and project management.
I have a long history with professional graphic design, and a parallel history with 3D graphics (the latter mostly in the video game industry). I started out with LightWave, but switched to working with Maya in 2001, as a 3D generalist. Had a brief affair with 3dsmax in 2005 (animation only), but it seems I'm stuck with Maya and Zbrush. And the Substance Suite. And the Adobe Creative Cloud. And Reallusion apps. And then some. :)
I represent a team of 3D artists (with various specialisations) whom I was leading when working on "Unscripted". If you'd like to hire us, the team at Tentacle Works Ltd. is available.
As an experienced tutor and mentor, I have been teaching various subjects within the computer graphics field since 2003. Go check out my business website at https://257designstudio.com.
In my free time, I produce music. Feel free to explore that at https://bnd.link/zsolnai.
Art direction. Management of a team of 15 artists. Pipeline development. Project and production management. Character design.
Professional mentoring and tutoring: the graphic design masterclass and four kinds of 3D graphics mentorships. Course development. Project-based art direction.
Art direction. Pipeline development. Project management. Leading a team of 3D artists. Character design.